Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\air\CityFireSmall.epl",false
visualradius=500
ImageAttr=24
duration=15.66
Ranges=1,0.01,0.99,0
HaveDirection=0
loop=true
Animation=1					// Номер хука взрыва
LiveTime=15.66				// Время жизни взрыва
AnimationTime=15.66			// Время анимации взрыва


destroy_pause=-0.1
